We stalked another game designer! This time we found Strix, on third of the magical matrix behind the current Kickstarter Bluebeard’s Bride. Strix does all the things on the internet and studies games as way MORE
Tag: Phil
Panda’s Talking Games 35: Flipping One Shots to Campaigns
Show us how you flip your one shots in to campaigns! Phil and Senda talk about what happens when you decide to turn your one shot in to a campaign, and what pieces you will MORE
Panda’s Taking Games 34: It’s Not the Size That Counts, It’s How You Use It
One Shots vs. Shorter One Shots Show us how you prep for short one shots and….normal one shots? Senda and Phil field a prep and length question about running 1-2 hour one shots vs. more MORE
Panda’s Talking Games 33: Problem Players
Show us how you deal with problem players in one shots and campaigns….no one wants to face it but it’s better to have a plan! Some ideas on handling issues for conventions and home campaigns. MORE
Panda’s Talking Games 32: GRANT HOWITT SPECIAL
Show us how you design awesome one shots! I mean really, Grant, show us how you design those awesome one shots, please? Phil and Senda sit down with game designer Grant Howitt (One Last Job, MORE
Panda’s Talking Games 31: So Many Questions
You can get this episode at OUR PATREON PAGE Show us your favorite ways to use leading and open questions! Phil and Senda sit down to talk about the difference between the two and do MORE
Panda’s Talking Games 30: Burn Out
You can get this episode at OUR PATREON PAGE Show us how you avoid hitting GM burn out! Phil and Senda talk about the different ways we tend to burn out running one shots vs. MORE
Panda’s Talking Games 29: NPCs Prepped vs. On the Fly
You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to create characters with appropriate depth MORE
Panda’s Talking Games 28: Evil Games
You can get this episode at OUR PATREON PAGE Show us how you run evil games! Phil and Senda talk about how to try to get an evil game off the ground and how to MORE
Panda’s Talking Games 27: Good (and Lawful) Games
You can get this episode at OUR PATREON PAGE Show us how you run games with specific good alignment constraints! In part one of a two part special on running Good aligned and Bad aligned MORE