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Tag: Phil

Panda's Talking Games 69: Should I Stay or Should I Go?

Panda’s Talking Games 69: Should I Stay or Should I Go?

Posted on July 31, 2017 by Senda Linaugh

Show us how you decide if you should stay in a game or go, as a player or a GM! Phil and Senda tackle the basics of what to weigh in to making a decision, MORE

Posted in Panda's Talking Games, Podcasts Tagged leaving a game, Phil, Senda
Panda's Talking Games 68: Just Kidding Around

Panda’s Talking Games 68: Just Kidding Around

Posted on July 24, 2017 by Senda Linaugh

Show us how you handle kids at your table in one shots and campaigns! Phil and Senda use their first hand child rearing experience to talk about the challenges and bonuses of having kids at MORE

Posted in Panda's Talking Games, Podcasts Tagged kids, kids week, Phil, Senda
Panda's Talking Games 67: Panda's Talking James (and Set Piece Encounters)

Panda’s Talking Games 67: Panda’s Talking James (and Set Piece Encounters)

Posted on July 17, 2017 by Senda Linaugh

Show us how you handle set piece encounters in one shots and campaigns! One Shot Network’s James D’Amato joins us to talk about set piece encounters in light of his current kickstarter, the Dungeon Dome, MORE

Posted in Panda's Talking Games, Podcasts Tagged encounters, James D'Amato, Phil, Senda, set piece encounters
Panda's Talking Games 66: Emperor Propatine

Panda’s Talking Games 66: Emperor Propatine

Posted on July 10, 2017 by Senda Linaugh

Show us how you use props in one shots and campaigns! Senda and Phil talk through some of their favorite instances of props and simple costume pieces in their gaming past, as well as some MORE

Posted in Panda's Talking Games, Podcasts Tagged Phil, props, Senda
Panda's Talking Games 65: Origins and Playtesting Experiences

Panda’s Talking Games 65: Origins and Playtesting Experiences

Posted on June 26, 2017 by Senda Linaugh

Show us how you…drop after a con? Phil and Senda talk Origins, what they liked and some of what they did, and then settle in to a discussion of the play testing process as Senda MORE

Posted in Panda's Talking Games, Podcasts Tagged Conventions, love and justice, Origins, Phil, Playtesting, Senda
Panda's Talking Games 64: Podded by the Apandalypse

Panda’s Talking Games 64: Podded by the Apandalypse

Posted on June 19, 2017 by Senda Linaugh

Show us how you make Powered by the Apocalypse games shine as one shots and campaigns! Phil and Senda talk running PbtA and what parts make it very suitable for both long and short play. MORE

Posted in Panda's Talking Games, Podcasts Tagged PbtA, Phil, Powered by the Apocalypse, Senda
Panda's Talking Games 63: Ooops I Did It Again

Panda’s Talking Games 63: Ooops I Did It Again

Posted on June 12, 2017 by Senda Linaugh

Show us how you handle a mistake in your game! Senda and Phil talk mistake magnitude, how fast you catch it, retconning, and just moving on. There’s also milky juice, Phil does not have the MORE

Posted in Panda's Talking Games, Podcasts Tagged GM mistakes, milky juice, Phil, Senda
Panda's Talking Games 62: The 8 Types of Fun

Panda’s Talking Games 62: The 8 Types of Fun

Posted on June 5, 2017 by Senda Linaugh

Show us what your favorite types of fun are! Phil and Senda talk through their top four types of fun from the eight kinds of specified and defined fun (Phil defined terms that had been MORE

Posted in Panda's Talking Games, Podcasts Tagged 8 types of fun, magical popsplain power make up, Phil, Senda, smash man and skill monkey
Panda's Talking Games 61: Eli Kurtz and Maps Maps Maps

Panda’s Talking Games 61: Eli Kurtz and Maps Maps Maps

Posted on May 29, 2017 by Senda Linaugh

Show us how you like to use maps in your one shots vs. campaigns! Eli Kurtz (mythicgazatteer.com) joins Senda and Phil to talk maps, coastlines, details, and more! Also, he can SING! Interrupts interrupted by MORE

Posted in Panda's Talking Games, Podcasts Tagged blackwood, eli kurtz, Maps, Phil, Senda
Panda's Talking Games 60: Henchmen, Allies, and Wolves, Oh My!

Panda’s Talking Games 60: Henchmen, Allies, and Wolves, Oh My!

Posted on May 22, 2017 by Senda Linaugh

Show us how you use henchmen in one shots and campaigns! We talk allies, animal companions, and henchmen, why you might think of using them, and how you may use them differently in one shots MORE

Posted in Panda's Talking Games, Podcasts Tagged allies, henchmen, panda, Phil, Senda
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