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Tag: Phil

Panda’s Talking Games 79: Howl we talk Lone Wolves?

Panda’s Talking Games 79: Howl we talk Lone Wolves?

Posted on October 16, 2017 by Senda Linaugh

Show us how you handle lone wolves at your table! Senda and Phil talk about lone wolves in terms of character and lone wolves in terms of players. Also, we watched the new Star Wars MORE

Posted in Panda's Talking Games, Podcasts Tagged lone wolves, Phil, Senda
Panda’s Talking Games 78: Edgeplay

Panda’s Talking Games 78: Edgeplay

Posted on October 9, 2017 by Senda Linaugh

Show us how you deal with stuff you might not want in your game…? Phil and Senda talk about dealing with sensitive and triggering topics when they come up in your game without table consent MORE

Posted in Panda's Talking Games, Podcasts Tagged Phil, safety, Senda
Panda’s Talking Games 77: Bagels and Lax GMs

Panda’s Talking Games 77: Bagels and Lax GMs

Posted on October 2, 2017 by Senda Linaugh

Show us how strict or lax you are running games! Senda and Phil talk about four of the eight (Phil promises there are eight) different axis we might be able to judge strictness vs. laxness MORE

Posted in Panda's Talking Games, Podcasts Tagged lax, Phil, Senda, strict
Panda's Talking Games 76: The Wrath of Con(ventions)

Panda’s Talking Games 76: The Wrath of Con(ventions)

Posted on September 25, 2017 by Senda Linaugh

Show us how you think of small to medium conventions vs. large and mega conventions! Also known as, we recorded this the week after the Queen City Conquest! There are too many outtakes! Phil forgets MORE

Posted in Panda's Talking Games Tagged Conventions, panda, Phil, podcast, Senda
Panda's Talking Games 75: Happy Ending (The Denouement)

Panda’s Talking Games 75: Happy Ending (The Denouement)

Posted on September 18, 2017 by Senda Linaugh

Show us how you handle denouement in one shots and campaigns! Phil and Senda talk denouement as it applies to con games and one shots vs. the fractal of denouement for campaigns. Also, the Lord MORE

Posted in Panda's Talking Games, Podcasts Tagged denoument, panda, Phil, Senda
Panda's Talking Games 74: Phil is Old (Playing with Age)

Panda’s Talking Games 74: Phil is Old (Playing with Age)

Posted on September 4, 2017 by Senda Linaugh

Show us how you handle older and younger characters at your table! Phil and Senda talk playing characters outside of the average age range for a PC. Also, giggle scripting, the best of the “Tasha” MORE

Posted in Panda's Talking Games, Podcasts Tagged age, old, older characters, Phil, Senda, young, younger characters
Panda's Talking Games 73: Wait Wait! I Know This One!

Panda’s Talking Games 73: Wait Wait! I Know This One!

Posted on August 28, 2017 by Senda Linaugh

Show us how you handle meta gaming as players and GMs! Phil and Senda talk through how to avoid meta gaming, how to keep ideas in the fiction, and how to communicate at the table MORE

Posted in Panda's Talking Games, Podcasts Tagged earballs, kilts, metagaming, Phil, Senda
Panda's Talking Games 72: Pining for the Fjords

Panda’s Talking Games 72: Pining for the Fjords

Posted on August 21, 2017 by Senda Linaugh

Show us how you handle character death, whether it’s one character or the dreaded TPK! Phil and Senda talk about character death and occasionally, accidentally, player death. Also, I shouldn’t drink fizzy things before we MORE

Posted in Panda's Talking Games, Podcasts Tagged character death, Death, Phil, Senda, total party kill, TPK
Panda's Talking Games 71: Have A Holly Jolly Podcast

Panda’s Talking Games 71: Have A Holly Jolly Podcast

Posted on August 14, 2017 by Senda Linaugh

Show us how you use holidays in your one shots and campaigns! Phil and Senda talk through ways to use holidays and festivals as set decorations, stake raisers, and for campaign continuity. Also, French, we MORE

Posted in Panda's Talking Games, Podcasts Tagged festivals, Holidays, Phil, Senda
Panda's Talking Games 70: Sharing is Caring (When It's Narrative Control)

Panda’s Talking Games 70: Sharing is Caring (When It’s Narrative Control)

Posted on August 7, 2017 by Senda Linaugh

Show us how you ease in to sharing narrative control! Senda and Phil talk about the challenges of playing with shared narrative control if you are accustomed to a more traditional split of narrative power, MORE

Posted in Panda's Talking Games, Podcasts Tagged agency, narrative control, Phil, Senda
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