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Tag: mechanics

MM Plays 16 -Fixing Rules on the Fly

MM Plays 16 -Fixing Rules on the Fly

Posted on May 16, 2023 by clight

This rule just doesn’t work the way we want it to. So what do we do? Change it. Ok. So how do we do that without messing up the game? That’s what we’re talking about MORE

Posted in Misdirected Mark Plays, Podcasts Tagged Children of the Shroud, Fixing things, GM Adjustments, GM Advice, mechanics, MM Plays, Procedures, Rules, TTRPG
PTG169-Augustus Grabbus Baggus

PTG169-Augustus Grabbus Baggus

Posted on August 19, 2019 by Senda Linaugh

Show us how you…take an easy week? Phil and Senda answer three quick questions from TerrordactylU on twitter: balancing mechanics vs. immersion, when props are good vs. bad, and the great bag question: bag of MORE

Posted in Panda's Talking Games, Podcasts Tagged bag of holding, edc, immersion, mechanics, peak design, props
PTG163 - Balancing Immersion vs. Mechanics

PTG163 – Balancing Immersion vs. Mechanics

Posted on July 8, 2019 by Senda Linaugh

Show us how you balance immersion and mechanics! Phil and Senda talk maintaining immersion, keeping mechanics from being interruptive, and the layers/levels of play. Also, Phil hates his headphones. Like, a LOT. Bonus outtakes for MORE

Posted in Panda's Talking Games, Podcasts Tagged immersion, layers, levels, mechanics, phil hates his headphones
Panda's Talking Games 109 - I ship It: Rules and Settings

Panda’s Talking Games 109 – I ship It: Rules and Settings

Posted on June 4, 2018 by Senda Linaugh

Show us how you ship rules with settings! Phil and Senda talk merging settings with different rules as one shots vs. the considerations of campaigns. Also, we saw Solo but there are no spoilers, only MORE

Posted in Panda's Talking Games, Podcasts Tagged Campaign Settings, mechanics, rules systems, Setting

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