This rule just doesn’t work the way we want it to. So what do we do? Change it. Ok. So how do we do that without messing up the game? That’s what we’re talking about MORE
Tag: mechanics
PTG169-Augustus Grabbus Baggus
Show us how you…take an easy week? Phil and Senda answer three quick questions from TerrordactylU on twitter: balancing mechanics vs. immersion, when props are good vs. bad, and the great bag question: bag of MORE
PTG163 – Balancing Immersion vs. Mechanics
Show us how you balance immersion and mechanics! Phil and Senda talk maintaining immersion, keeping mechanics from being interruptive, and the layers/levels of play. Also, Phil hates his headphones. Like, a LOT. Bonus outtakes for MORE
Panda’s Talking Games 109 – I ship It: Rules and Settings
Show us how you ship rules with settings! Phil and Senda talk merging settings with different rules as one shots vs. the considerations of campaigns. Also, we saw Solo but there are no spoilers, only MORE