Show us how you set a scene to give it genre feel and manage pacing! Phil and Senda talk scene setting — pacing, description and set up, spotlight, and participants — for genre emulation and MORE
Tag: genre emulation
PTG 249 – Genre Hopping Like It’s 1999
Show us how you manage genre hopping all in one game! Phil and Senda sit down to talk about the specific needs of games that hop genres and which ones would make it the easiest MORE
PTG Chit Chat 9 – PbtA
Another chit chat — this one inspired by some of the twitter chatter last week about Powered by the Apocalypse games, and their relevancy to current game design. Bonus outtakes for Patreon backers today! Find MORE