Join Ang, JT, and guest Andy Jaksetic as they talk about the art of pregenerated characters. They cover everything from why you would want pre-made characters to what details you need to give your players.
Tag: Ang
Gnomecast #191 – Running Factions
Join Ang, Josh, and Tomas as they talk about running factions in your campaigns. Everything from how to create them, how to connect them, and how to use them for your players.
Gnomecast #190 – Beginning Campaigns Comfortably
Ang, Jared and Chris get on the mics to talk about unwinnable scenarios. Why to run them, how to run them, and everything in between!
Gnomecast #189 – Kobayashi Maru: Unwinnable Scenarios
Ang, Jared and Chris get on the mics to talk about unwinnable scenarios. Why to run them, how to run them, and everything in between!
Gnomecast #188 – Imposter Syndrome and RPGs
Ang, Jared and Senda chat about how Imposter Syndrome has affected their relationship with running and playing RPGs along with some ideas on how to navigate through those feelings.
Gnomecast #187 – Learning About the OSR
Ang gets JT and Walt on the mics to learn more about what the OSR (Old School… Renaissance? Revival? Retro? The R varies) actually is. Join us and learn more about this style of roleplaying game.
Gnomecast #186 – Mixing Genres
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Gnomecast #179 – Little Details, Big Worlds
Ang, JT and Tomas get together and talk about all the little things that help create deep, textured worlds for our players.
Gnomecast#177 – Superhero Games
Ang, Chris, & Jared talk about superhero games and get off on a variety of comic book and superhero media tangents. Links http://misdirectedmark.com/wp-content/uploads/2023/11/GC_177_Superhero_Games_final.mp3Podcast: Play in new window | Download
Gnomecast#176 – Canon Characters
Ang, Chris, & Jared talk about using Canon Characters in your games. They touch on their experiences as a GM and player and then give some tips and tricks to make it a little easier for you to make you IP games with Canon Characters work.