Join Ang, Josh, and Phil as they talk about GMing for Turtles. No, not those charming reptiles with a house on their back, but the players that end up not wanting to engage with what you’re putting down in front of them!
Tag: agency
PTG 343 – Conditions and Agency
Show us how you handle conditions and agency! Character agency vs. player agency — is there a difference? Phil and Senda talk agency and conditions, and when conditions have the potential to infringe on player MORE
PTG194 – You Want To Listen To This Episode
Show us how you manage mind altering effects in games! Phil and Senda talk about some of the ways they are problematic and some possible ways to mitigate or manage at least some of the MORE
Panda’s Talking Games 143 – Adventure Structure
Show us how you structure you sessions, one shots, campaigns, or adventures! Phil and Senda talk through the various adventure structures, including linear, branching, railroad, and sandbox. Also, origami butterflies, missing dice, and Phil forgets MORE
Panda’s Talking Games 70: Sharing is Caring (When It’s Narrative Control)
Show us how you ease in to sharing narrative control! Senda and Phil talk about the challenges of playing with shared narrative control if you are accustomed to a more traditional split of narrative power, MORE