Show us how you implement the hero’s journey in one shots and campaigns! Phil and Senda talk about this classic story structure and ways you can make it work in games vs. static media. Also, Transit AI, Ancillary Justice, and WHATEVER SENDA IS READING.
Bonus outtakes for Patreon backers today! Find these and more at http://patreon.com/mmp.
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Twitter: @PandasTalkGames
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