Panda’s Talking Games 135 – Violence Isn’t The Answer

Panda's Talking Games Album Artwork

Show us how you manage non-violent encounters instead of combat! Phil and Senda talk encounters with combat potential and how to make other options viable. Also, we fail at the end of the show, we fail to remember to start the show, Senda fails to remember the words, and Phil fails to popsplain.

Bonus outtakes for patrons today!

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The theme used for the Legacy Weapon is adapted from “nomen alterum” by nomenum on freesound.org and is used under a Creative Commons Attribution License.