In this episode Darcy and Troy talk about allowing for Improv within the narrative structure of your story. What Darcy Does What Troy Does How Cypher Helps Traps and Pitfalls Shout Out to Jiangu Hustle MORE
Panda’s Talking Games 106 – The Cursed Monthly Grab Bag Episode
Show us how you…still manage to record an episode even if it’s cursed?! Phil and Senda talk three listener questions on today’s show: RPG design as software sprints, what games to play the Ditch Lilies MORE
MMP Weekly Update May 12th
Hey folks. Here’s everything that happened this past week on Misdirected Mark Productions. The Lounge #5 – Eloy Lasanta – Doc chats with Eloy about his Kickstarter, Part Time Gods 2nd Edition and about game design MORE
The Lounge #5 – Eloy Lasanta
Doc chats with Eloy about his Kickstarter, Part Time Gods 2nd Edition and about game design and how we have too much to talk about! Part Time Gods 2nd Edition Kickstarter Eloy on Twitter Third MORE
MMP#307 – High Plains Samurai Two
Hey Folks. We’re back playing High Plains Samurai again. It’s episode two of three actual play / actual demo episodes. Enjoy and pick up the game via the link below. Time Stamps 1:16 – What’s MORE
DwDnD#146 – Breaking Down Adventures
Let’s get down with taking things apart. It’s all about breaking down adventures on this episode of Down with D&D. Get Down.
Panda’s Talking Games 105 – Role-lationships
Show us how you handle relationship set up past your session 0 in a game! Phil and Senda talk creating relationships when you need to drop a new PC in to an existing game, and MORE
MM Productions Podcast Update May 4th
Hey folks. May the 4th be with you. Here’s a new thing I’m trying. Instead of bombarding you all with posts about different podcasts I thought I’d just provide an update with all the episodes. MORE
Gnomecast #39 – PC Relationships
Join Ang, John, and Senda on this episode of Gnomecast as they discuss ways to build and use character relationships to enrich your game. This episode discusses Senda’s Gnome Stew article “Why Relationships” and two MORE
Games and the Art of Railroading
Who would’ve thought train tracks could conjure so much hate? Today we’re talking about railroading, and why it’s not such a big deal—why it is, in fact, necessary and useful for running games. We’re also MORE
