Hey Folks. We start with where the game fails to meet our expectations for how we believe play should proceed and then take a look at why that’s good and bad in play and design. It’s Rough Edges
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Time Stamps
3:29 – What’s Going On
20:34 – The Workshop: Rough Edges
- http://www.martinralya.com/tabletop-rpgs/agreement-rough-edges-and-combat-as-sport-vs-war/
- https://www.acaeum.com/forum/viewtopic.phpcache=1&f=10&t=12598&c=1
- http://grognardia.blogspot.com/2008/05/rough-edges.html
1:25:36 – The Social Media Depository
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