Shawn and Chris continue their discussion about Descent into Avernus. This time they chat about Fort Knucklebones and it’s dark comedy along with how the rules for infernal war machines work.
Links
- Let’s Design an Adventure: Encounter Basics
- Three Ways Acquisitions Incorporated Completely Changes Your D&D Campaign (and Downtime Too)
- The Night Land – Eberron: The Oracle of War
- Iron Shoes
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