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Category: Panda’s Talking Games

Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!

Panda's Talking Games 63: Ooops I Did It Again

Panda’s Talking Games 63: Ooops I Did It Again

Posted on June 12, 2017April 30, 2026 by Senda Linaugh

Show us how you handle a mistake in your game! Senda and Phil talk mistake magnitude, how fast you catch it, retconning, and just moving on. There’s also milky juice, Phil does not have the MORE

Posted in Panda's Talking Games, Podcasts Tagged GM mistakes, milky juice, Phil, Senda
Panda's Talking Games 62: The 8 Types of Fun

Panda’s Talking Games 62: The 8 Types of Fun

Posted on June 5, 2017April 30, 2026 by Senda Linaugh

Show us what your favorite types of fun are! Phil and Senda talk through their top four types of fun from the eight kinds of specified and defined fun (Phil defined terms that had been MORE

Posted in Panda's Talking Games, Podcasts Tagged 8 types of fun, magical popsplain power make up, Phil, Senda, smash man and skill monkey
Panda's Talking Games 61: Eli Kurtz and Maps Maps Maps

Panda’s Talking Games 61: Eli Kurtz and Maps Maps Maps

Posted on May 29, 2017April 30, 2026 by Senda Linaugh

Show us how you like to use maps in your one shots vs. campaigns! Eli Kurtz (mythicgazatteer.com) joins Senda and Phil to talk maps, coastlines, details, and more! Also, he can SING! Interrupts interrupted by MORE

Posted in Panda's Talking Games, Podcasts Tagged blackwood, eli kurtz, Maps, Phil, Senda
Panda's Talking Games 60: Henchmen, Allies, and Wolves, Oh My!

Panda’s Talking Games 60: Henchmen, Allies, and Wolves, Oh My!

Posted on May 22, 2017April 30, 2026 by Senda Linaugh

Show us how you use henchmen in one shots and campaigns! We talk allies, animal companions, and henchmen, why you might think of using them, and how you may use them differently in one shots MORE

Posted in Panda's Talking Games, Podcasts Tagged allies, henchmen, panda, Phil, Senda
Panda's Talking Games 59: PK Sullivan

Panda’s Talking Games 59: PK Sullivan

Posted on May 15, 2017April 30, 2026 by Senda Linaugh

Show us how you hack systems vs. create new systems to support genre! PK Sullivan, with many design credits to his name, joins us to talk about magical girls and Manowar, hacking systems for genre, MORE

Posted in Panda's Talking Games, Podcasts Tagged panda, Phil, pk sullivan, Senda
Panda's Talking Games 58: Arc of the Villainous

Panda’s Talking Games 58: Arc of the Villainous

Posted on May 8, 2017April 30, 2026 by Senda Linaugh

Show us how you handle the arc of your villains in one shots and campaigns! Complete with telepathic jokes and the editing delete song. Bonus outtakes available for Patrons today! Find us on the internet! MORE

Posted in Panda's Talking Games, Podcasts Tagged panda, Phil, Senda, villains
Panda's Talking Games 57: Finally, Organizing Events aka The Actual Topic

Panda’s Talking Games 57: Finally, Organizing Events aka The Actual Topic

Posted on May 1, 2017April 30, 2026 by Senda Linaugh

Show us how you handle organizing people to come to your game, game day, or convention! Senda and Phil talk some basics about getting people to show up and the ways you can try to MORE

Posted in Panda's Talking Games, Podcasts Tagged Conventions, events, game day, organizing, Phil, Senda
Panda's Talking Games 56: The Big O (Organization)

Panda’s Talking Games 56: The Big O (Organization)

Posted on April 24, 2017April 30, 2026 by Senda Linaugh

Show us how you organize your materials to run one shots and campaigns, at home and on the go! Phil and Senda tackle this topic on their continuing journey down Phil’s excitement with organizing, bags, MORE

Posted in Panda's Talking Games, Podcasts Tagged organizing, panda, Phil, Senda
Panda's Talking Games 55: Planning

Panda’s Talking Games 55: Planning

Posted on April 10, 2017April 30, 2026 by Senda Linaugh

Show us how you figure out what to do next when you have some time. We take on planning. Also, Chris edited this episode so if the outakes sound a little off or not quite Senda MORE

Posted in Panda's Talking Games, Podcasts Tagged Phil, planning, Senda
Panda's Talking Games 54: Collaborative vs. Directed Games

Panda’s Talking Games 54: Collaborative vs. Directed Games

Posted on April 3, 2017April 30, 2026 by Senda Linaugh

Show us how you play to the strengths of collaborative vs. directed games! We take on redefining what we call GMless vs. standard games, and talk about strengths and weaknesses and tips for approaching both. MORE

Posted in Panda's Talking Games, Podcasts Tagged collaborative, directed, GMless, panda, Phil, Senda, skill monkey, smash man
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