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Category: Panda’s Talking Games

Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!

Panda's Talking Games 73: Wait Wait! I Know This One!

Panda’s Talking Games 73: Wait Wait! I Know This One!

Posted on August 28, 2017April 30, 2026 by Senda Linaugh

Show us how you handle meta gaming as players and GMs! Phil and Senda talk through how to avoid meta gaming, how to keep ideas in the fiction, and how to communicate at the table MORE

Posted in Panda's Talking Games, Podcasts Tagged earballs, kilts, metagaming, Phil, Senda
Panda's Talking Games 72: Pining for the Fjords

Panda’s Talking Games 72: Pining for the Fjords

Posted on August 21, 2017April 30, 2026 by Senda Linaugh

Show us how you handle character death, whether it’s one character or the dreaded TPK! Phil and Senda talk about character death and occasionally, accidentally, player death. Also, I shouldn’t drink fizzy things before we MORE

Posted in Panda's Talking Games, Podcasts Tagged character death, Death, Phil, Senda, total party kill, TPK
Panda's Talking Games 71: Have A Holly Jolly Podcast

Panda’s Talking Games 71: Have A Holly Jolly Podcast

Posted on August 14, 2017April 30, 2026 by Senda Linaugh

Show us how you use holidays in your one shots and campaigns! Phil and Senda talk through ways to use holidays and festivals as set decorations, stake raisers, and for campaign continuity. Also, French, we MORE

Posted in Panda's Talking Games, Podcasts Tagged festivals, Holidays, Phil, Senda
Panda's Talking Games 70: Sharing is Caring (When It's Narrative Control)

Panda’s Talking Games 70: Sharing is Caring (When It’s Narrative Control)

Posted on August 7, 2017April 30, 2026 by Senda Linaugh

Show us how you ease in to sharing narrative control! Senda and Phil talk about the challenges of playing with shared narrative control if you are accustomed to a more traditional split of narrative power, MORE

Posted in Panda's Talking Games, Podcasts Tagged agency, narrative control, Phil, Senda
Panda's Talking Games 69: Should I Stay or Should I Go?

Panda’s Talking Games 69: Should I Stay or Should I Go?

Posted on July 31, 2017April 30, 2026 by Senda Linaugh

Show us how you decide if you should stay in a game or go, as a player or a GM! Phil and Senda tackle the basics of what to weigh in to making a decision, MORE

Posted in Panda's Talking Games, Podcasts Tagged leaving a game, Phil, Senda
Panda's Talking Games 68: Just Kidding Around

Panda’s Talking Games 68: Just Kidding Around

Posted on July 24, 2017April 30, 2026 by Senda Linaugh

Show us how you handle kids at your table in one shots and campaigns! Phil and Senda use their first hand child rearing experience to talk about the challenges and bonuses of having kids at MORE

Posted in Panda's Talking Games, Podcasts Tagged kids, kids week, Phil, Senda
Panda's Talking Games 67: Panda's Talking James (and Set Piece Encounters)

Panda’s Talking Games 67: Panda’s Talking James (and Set Piece Encounters)

Posted on July 17, 2017April 30, 2026 by Senda Linaugh

Show us how you handle set piece encounters in one shots and campaigns! One Shot Network’s James D’Amato joins us to talk about set piece encounters in light of his current kickstarter, the Dungeon Dome, MORE

Posted in Panda's Talking Games, Podcasts Tagged encounters, James D'Amato, Phil, Senda, set piece encounters
Panda's Talking Games 66: Emperor Propatine

Panda’s Talking Games 66: Emperor Propatine

Posted on July 10, 2017April 30, 2026 by Senda Linaugh

Show us how you use props in one shots and campaigns! Senda and Phil talk through some of their favorite instances of props and simple costume pieces in their gaming past, as well as some MORE

Posted in Panda's Talking Games, Podcasts Tagged Phil, props, Senda
Panda's Talking Games 65: Origins and Playtesting Experiences

Panda’s Talking Games 65: Origins and Playtesting Experiences

Posted on June 26, 2017April 30, 2026 by Senda Linaugh

Show us how you…drop after a con? Phil and Senda talk Origins, what they liked and some of what they did, and then settle in to a discussion of the play testing process as Senda MORE

Posted in Panda's Talking Games, Podcasts Tagged Conventions, love and justice, Origins, Phil, Playtesting, Senda
Panda's Talking Games 64: Podded by the Apandalypse

Panda’s Talking Games 64: Podded by the Apandalypse

Posted on June 19, 2017April 30, 2026 by Senda Linaugh

Show us how you make Powered by the Apocalypse games shine as one shots and campaigns! Phil and Senda talk running PbtA and what parts make it very suitable for both long and short play. MORE

Posted in Panda's Talking Games, Podcasts Tagged PbtA, Phil, Powered by the Apocalypse, Senda
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