Show us how you drive your game — is it story based or do the characters make it happen? Phil and Senda talk story driven vs. character driven games, and while the concept is not MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG266 – Of Journeys and Brussels Sprouts
Show us your gaming journey! Senda and Phil talk about gaming journeys, why you might care about yours, and some ways to consider your assumptions and biases about games. Find us on the internet: Twitter: @PandasTalkGames MORE
PTG 265 – Unfulfilled Character Concepts
Show us what you do with your unfulfilled/unrequited character concepts! Phil and Senda talk about how unfulfilled concepts happen, ways that you can try to hang on to them, and some of our own unfulfilled MORE
PTG264 – How to be Multigamerous
Senda and Phil talk about managing the social aspects of trying new games or playing lots of games with an existing group (spoilers: it’s about communication). Find us on the internet: Twitter: @PandasTalkGames Forums: http://forums.misdirectedmark.com and MORE
PTG263 – January Chit Chat: Of Thirstiness and Cortex
It’s a January Chit Chat! Phil and Senda chat about what’s giving them life in gaming and outside of gaming (spoilers: books and food). There’s a bit of Thirsty Sword Lesbians, a bit of Larp, MORE
PTG 262 – Editing In Progress
Show us how you edit your best laid plans when the campaign has already started! Senda and Phil chat about potential pitfalls and some ways to edit your story that’s already in progress, whether at MORE
PTG 261 – Turgamen
Show us how you stuff one game inside another and cook it up for gaming! Senda and Phil talk about using side games and main games to create specific experiences in a campaign or story. MORE
PTG260 – You’ve Lost That Plotting Feeling
Show us how you make a good plot! Phil and Senda sit down with an email about nerves setting up a new plot, and dive in on some advice to hopefully help. Bamboo Lounge for MORE
PTG December Chit Chat
Things are getting a little wild around here — so it’s back to a chit chat for us! If you’re new here, that means we drop our normal show format of answering listener questions to MORE
PTG 259 – Buffalo and Session Zero
Show us how you do a one on one session zero for a campaign! No really! We haven’t done one before! Senda was in Buffalo, so we did one in person — here’s our debrief. MORE