Show us how you like your mini campaigns (again)! We talked about mini campaigns pretty recently (check out 268) but we still had this question sitting in the backlog — we’ll take any excuse. In MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
PTG283 – The Chit Chat of July
Phil and Senda are flying with no show notes and no topic! If this is your first intro to our show, this is not our normal format. You may want to grab a show that MORE
PTG 282 – Later On, We’ll Conspire
Show us how you manage a player/GM conspiracy at the table! Phil and Senda use a cautionary tale of Phil’s GMing past to illustrate some potential pitfalls and how you might avoid them. Bamboo Lounge MORE
PTG281 – Treat or Treat
Show us how you manage treating (or bribing) at your game table! Today’s episode had some serious time constraints. Also, welcome to Wednesdays! This podcast supports the bodily autonomy of all womb bearing people. We MORE
PTG 280 – Ain’t Nothing But A Mistake
Show us how you handle mistakes at the table! Phil and Senda talk about managing significant mistakes (not minor, and not big like a safety break) at the table, and a thought process for deciding MORE
PTG279 – Analyze This! … Media
Show us how you analyze media as if it were a game! Phil and Senda talk about consuming stories in other mediums as if they were games, and how you can use it to practice MORE
PTG 278 – Failing Forward
On today’s episode, Phil and Senda talk about failing forward, how it differs from success with consequence or complication, and using it in your game! How do you tell if you’re talking about failing forward MORE
PTG 277 – Memorial Day Chit Chat
A bit late for the US holiday, but better late than never! Phil and Senda are having a chit chat as scheduling was very up in the air this last week. We talk what’s giving MORE
PTG 276 – Player Loss
CONTENT WARNING: This episode is specifically a discussion of your ongoing game when one of your players has passed away. For tips on rearranging groups or when a player leaves, check out Episode 41 (Missing MORE
PTG 275 – Relationship Disasters
Show us how you handle relationship disasters in games — whether between PCs or with NPCs! Phil and Senda talk disaster relationships, the axis on which you can slide some of the controls, and how MORE