Show us how (or if) you debrief your campaigns! Phil and Senda talk campaign debriefs and ways to approach them. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the MORE
Category: Podcasts
Mastering Dungeons – Starting Strong Part 2
Shawn and Teos continue their deep dive into what’s good—and what could maybe use some other fixing—in the opening adventures and/or adventure setups of the hardcover adventures from Wizards of the Coast. Are they a MORE
PTG251 – Player Pacing
Show us how you handle pacing as a player! Phil and Senda sit down to chat about the companion topic to 250, the one that people don’t address very much — that everyone contributes to MORE
MMP #447 – Adversaries: Hunter/Collector
Phil, Bob, and Jerry return to the Adversary Files, discussing the related roles of Hunter and Collector. Enjoy the show, and tell us about your favorite hunter/collector adversaries at The Misdirected Mark Forums. Time Stamps The MORE
Mastering Dungeons – Starting Strong Part 1
How does a new Dungeon Master make sure they’re coming out of the gate running? The Masters of Dungeons take a look at the opening adventures (or adventure setups) of the hardcover adventures from Wizards MORE
They’re A Super Geek #6 – Jiangshi: Blood in the Banquet Hall pt. 2
They’re A Super Geek is a one-shot actual play live stream created by 3 BIMPoC players to highlight the voices of marginalized folks in the TRPG scene. We feature gender marginalized GMs and a diverse MORE
Gnomecast #124 – Memorable Encounter Locations
Join Ang, Chuck, and Tomas for a discussion about memorable in-game locations: where to find them, how to use them, and some of their own favorites. Do not follow Chuck on the Internet, apparently. Follow MORE
MMP #446 – Session Zero (Redux)
Phil, Bob, and Jerry return to the topic of Session Zero, discussing how to best take advantage of an introductory session for your campaign. Enjoy the show, and tell us about your favorite session zero MORE
PTG250 – GM Pacing
Show us how you pace your story as a GM — in one shots and campaigns! That’s right, for our 250th episode we revisit our classic format of one shots vs. campaigns to talk about MORE
Mastering Dungeons – Running Intro Adventures Part 3
Now that they’ve talked about what you need to do before you even consider running a game, Shawn and Teos break down, in detail, what they would like to see in their ideal introductory scenario! MORE
