MM Plays 47 – Consequences & Damage

Does your game have consequences or damage, or both? Does it affect how you GM and Play the game? How does it affect the flow of the game itself? We examine those questions and more on this episode of Misdirected Mark Plays.

MM Plays 44 – A Magical Night Part 6 (CotS AP)

It’s part 6 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are heating up with the Prosperity Cult of the Wyrm. Will Meseme be recovered and reconstituted? Will Kurt get what’s coming to him? Will we get to see Beau’s weapon? Tune in and potentially learn the answers to these questions and more on Children of the Shroud.

MM Plays 41 – One Shot Best Practices

We’re talking about our best one shot tips today for both GMs and Players. So if you’ve ever felt neglected as a player in all this podcasting these are the shows you should tune in for. We love talking about how to get more out of games at the table as a player. We also love helping you folks as GMs play your best games your way. Take what you think works best from what we’re saying and make it your own.