Skills are an inevitable part of any game experience, right? You should include a skill for every possible player-character action, right? The answer is “absolutely not, you reprobate.” With this spirit, let’s talk about how MORE
Category: Bonus Experience
A deeper look at the play experience and the finer details of running and writing tabletop games from two queer experts with sparkling water.
Our Best and Worst Gaming Snacks
Our dear Margaret had some unexpected family plagues, so today we are bringing you one of our mini-episodes: Monica extolls the virtues of popcorn, and Rai complains about grease and chocolate all over her character MORE
Tips for Running One-Shots
How do you manage your time effectively? How do you keep players on-task? How much planning is TOO much planning? One-Shots: How Do? Lucky for us, Rai specializes in single-episode gaming, and has some suggestions MORE
Tips for Running Long Campaigns
What do you plan for? How detailed should your notes be? How do you stay committed? Long Campaigns: How Do? Lucky for us, Monica has quite a lot of experience running the serial epics, and MORE
Our Favorite Systems
Monica and Rai take a break from complaining to talk about things they like. Specifically, the systems they like, and why. It may surprise you to learn that they like Powered by the Apocalypse games. MORE
What’s Real When We Play Pretend? Diegesis and Writing Games
Some stuff in your game is more real than other stuff. What does that even mean? Why talk about it? If we don’t want to get mired in what exactly “sorcery points” are to our MORE
Dealing With Garbage Players
We’ve met them. Heard the legends. Sometimes, we’ve BECOME them. How do you identify disruptive players—garbage people, if you will—and how do you deal with them without losing your game to discomfort, bad vibes, or MORE
Games and the Art of Railroading
Who would’ve thought train tracks could conjure so much hate? Today we’re talking about railroading, and why it’s not such a big deal—why it is, in fact, necessary and useful for running games. We’re also MORE
Building Player Engagement and Trust
Episode 3—er, 5—is a misophobic nightmare, and we apologize about that. It was an adventure just to recover it, frankly. This week, we’re talking about player engagement and trust, how to earn these nebulous things, MORE
War Stories, Vol I
Welcome to episode 4, where Monica and Rai wax nostalgic about some hilarious roleplaying game events from their past (coughstinkwizardcough). Apologies to anybody who recognizes themselves. Unless you were a jerk. Then we’re not sorry. MORE