BXP 2×18 – [Live Episode] Design Goals feat. Danielle Lauzon

Monica and Danielle Lauzon (Letters Edged in Black GM, Vampire: the Requiem line developer, Storypath systems developer) discuss making sure your game has goals.  What do characters do in your game? What kind of conflicts are there? Why does this even matter? All this and more in today’s episode.  Also discussed: Monica’s many trials and MORE

Weekly Misdirected Mark Productions News – January 26, 2020

Network sponsor: The Lucky Die; get Never Unprepared in audiobook form; dicebag giveaway on the Misdirected Mark Forums. Network Sponsor: The Lucky Die Misdirected Mark Productions is pleased to be sponsored this month by The Lucky Die! The Lucky Die is a Dungeons & Dragons 5E actual play podcast which recently released its 100th episode (and beyond!). Congratulations to this MORE

PTG188 – The Hero’s Journey

Show us how you implement the hero’s journey in one shots and campaigns! Phil and Senda talk about this classic story structure and ways you can make it work in games vs. static media. Also, Transit AI, Ancillary Justice, and WHATEVER SENDA IS READING. Bonus outtakes for Patreon backers today! Find these and more at http://patreon.com/mmp. MORE

Weekly Misdirected Mark Productions News – January 19, 2020

Network sponsor: The Lucky Die; Down with D&D makes EN World top ten; get Never Unprepared in audiobook form; dicebag giveaway on the Misdirected Mark Forums. Network Sponsor: The Lucky Die Misdirected Mark Productions is pleased to be sponsored this month by The Lucky Die! The Lucky Die is a Dungeons & Dragons 5E actual play podcast which recently released MORE

BXP 2×17 – [Genre Study] Tension and Release

Here’s the last entry in our genre series: Tension and Release! Specifically, how those things apply to horror and comedy, as well as how you can use these elements to build mood and tone in your games. What makes things scary? (A question we have the answer to) What makes things funny? (A question we MORE