PTG 333 – Feel the Character Beat

Show us how you slide some character beats into an action oriented game! Phil and Senda talk about the spectrum that is character driven games and action driven games, and how to push your slider a little more into the middle when the game you’re playing is intended to be action oriented. Also, hope y’all MORE

PTG 331 – Recall, Improv, and Anxiety Part II

No cliffhangers today! Phil and Senda talk about the second part of the question regarding GM brain and anxiety — some common GM anxieties and ideas about how to address them (besides just the old advice to practice). Are there other specific anxieties that haunt you at the table? Drop us a line! Bamboo Lounge MORE