BXP 05×01-A Lukewarm Defense of Perception Checks

Today we’re talking about Perception checks – that old chestnut. Are they bad? Are they good? Should we throw them away entirely? What’s even the point of having them? Monica and Rai break down their thoughts on the topic. 

Gnomecast #136 – Getting Players to Try New Games

Join Ang, John, and Tomas for a discussion about how to expand the selection of new games that you and your group can enjoy. Can these gnomes try enough new games to escape the stew? Links for this episode: Tomas’ game Stuck and Wretched is available in both English and Spanish at itch.io here or MORE

PTG268 – I shall Call It…Mini Campaign!

Show us how you do a mini campaign (vs. a full campaign or a one shot)! Phil and Senda talk mini campaigns, arbitrarily numbered at 3-8 sessions. Or 9. Because math. Bamboo Lounge for Patreon backers today! Find these and more at http://patreon.com/mmp. Find us on the internet: Twitter: @PandasTalkGames Forums: http://forums.misdirectedmark.com and panda(at)misdirectedmark.com

BXP 05×00 – IT’S SEASON FIVE, BABEYYY

Did you miss us? Don’t worry, we’re “on” again for the next six months. Drink it up while you can. Tell your friends. Tell your spouse. Tell your kids. Tell your parents.  …on second thought maybe not those last two. 

PTG267 – A Definition Intermission: Story vs. Character Driven Games

Show us how you drive your game — is it story based or do the characters make it happen? Phil and Senda talk story driven vs. character driven games, and while the concept is not new, we’re newly adding the definition to our lexicon so that we can tackle a question about mini campaigns next MORE