Panda’s talking Games 36: Strix and Bluebeard’s Bride

We stalked another game designer! This time we found Strix, on third of the magical matrix behind the current Kickstarter Bluebeard’s Bride. Strix does all the things on the internet and studies games as way more than a hobby. She joins us to talk about Bluebeard’s Bride both as a fairy tale and a game MORE

Panda’s Taking Games 34: It’s Not the Size That Counts, It’s How You Use It

One Shots vs. Shorter One Shots Show us how you prep for short one shots and….normal one shots? Senda and Phil field a prep and length question about running 1-2 hour one shots vs. more standard 3-4 hour one shots. Phil wears a hoodie and does strange things that crack Senda up with the hood. MORE

Panda’s Talking Games 33: Problem Players

Show us how you deal with problem players in one shots and campaigns….no one wants to face it but it’s better to have a plan! Some ideas on handling issues for conventions and home campaigns. PATRONS! There were many MANY outtakes again this week — check out Patreon for the ones that wouldn’t fit. Want MORE

Panda’s Talking Games 32: GRANT HOWITT SPECIAL

Show us how you design awesome one shots! I mean really, Grant, show us how you design those awesome one shots, please? Phil and Senda sit down with game designer Grant Howitt (One Last Job, Unbound, Royal Blood, Warrior Poet, etc. etc. etc.) to pick his brain on some opinions about game design for one MORE

Panda’s Talking Games 31: So Many Questions

You can get this episode at OUR PATREON PAGE Show us your favorite ways to use leading and open questions! Phil and Senda sit down to talk about the difference between the two and do a little workshopping on question construction. Thanks to Rich for the questions about…questions…. Due to some technical difficulties this episode MORE