Hey pandas! So last week was Thanksgiving here in the US, and while we thought we had everything planned out so that we would still be on schedule, life came up the only night we could MORE
Category: Panda’s Talking Games
Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!
Panda’s Talking Games 38: Finding Mr. Right
Show us how you find the right game for you…you show me yours I’ll show you mine? Phil and Senda talk through key things they currently look for in games, even though it’s an evolving taste. MORE
Panda’s Talking Games 37: Leveling Up Mid-Session
Senda and Phil show us how they handle leveling up characters mid session! It’s not something we’ve done a lot but we tackle it anyway. Why would you plan to level up in the middle MORE
Panda’s talking Games 36: Strix and Bluebeard’s Bride
We stalked another game designer! This time we found Strix, on third of the magical matrix behind the current Kickstarter Bluebeard’s Bride. Strix does all the things on the internet and studies games as way MORE
Panda’s Talking Games 35: Flipping One Shots to Campaigns
Show us how you flip your one shots in to campaigns! Phil and Senda talk about what happens when you decide to turn your one shot in to a campaign, and what pieces you will MORE
Panda’s Taking Games 34: It’s Not the Size That Counts, It’s How You Use It
One Shots vs. Shorter One Shots Show us how you prep for short one shots and….normal one shots? Senda and Phil field a prep and length question about running 1-2 hour one shots vs. more MORE
Panda’s Talking Games 33: Problem Players
Show us how you deal with problem players in one shots and campaigns….no one wants to face it but it’s better to have a plan! Some ideas on handling issues for conventions and home campaigns. MORE
Panda’s Talking Games 32: GRANT HOWITT SPECIAL
Show us how you design awesome one shots! I mean really, Grant, show us how you design those awesome one shots, please? Phil and Senda sit down with game designer Grant Howitt (One Last Job, MORE
Panda’s Talking Games 31: So Many Questions
You can get this episode at OUR PATREON PAGE Show us your favorite ways to use leading and open questions! Phil and Senda sit down to talk about the difference between the two and do MORE
Panda’s Talking Games 30: Burn Out
You can get this episode at OUR PATREON PAGE Show us how you avoid hitting GM burn out! Phil and Senda talk about the different ways we tend to burn out running one shots vs. MORE
