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Category: Panda’s Talking Games

Like Car Talk, but queerer and for your TTRPGs! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday to answer listener questions about playing, running, and designing TTRPGs. Is your game making a funny noise when you start it up? Does the story feel clunky or lag when you try to accelerate? We’ve got you covered!

PTG ChitChat 11

PTG ChitChat 11

Posted on September 13, 2020April 30, 2026 by Senda Linaugh

Phil and Senda have a chit chat episode because it was a rough week! What’s giving us life in gaming this week – collaborative world building and well built premade settings. Bonus outtakes for Patreon MORE

Posted in Panda's Talking Games, Podcasts Tagged Numenara, published settings, world building
PTG 209 -- Player Responsibility

PTG 209 — Player Responsibility

Posted on September 7, 2020April 30, 2026 by Senda Linaugh

Show us whose job it is to make things happen at the table! Phil and Senda talk player responsibility and good player basics. What are your best “be a good player” tips? Let us know MORE

Posted in Panda's Talking Games, Podcasts Tagged being a good player, player advice, player responsibility
PTG208 -- Definitions Part 2

PTG208 — Definitions Part 2

Posted on August 31, 2020April 30, 2026 by Senda Linaugh

Show us how you define some panda terminology! Thanks again to ShadowWarl1 for this topic idea. Phil and Senda finish out another list of 6 or 7 definitions, but as usual, let us know if MORE

Posted in Panda's Talking Games, Podcasts Tagged definitions, ditch lilies
PTG207--Definitions

PTG207–Definitions

Posted on August 24, 2020April 30, 2026 by Senda Linaugh

Show us how you … define a bunch of random terminology that we use all the time! Shadowwarl1 on twitter asked us to define some terms we’ve commonly used so that you don’t have to MORE

Posted in Panda's Talking Games, Podcasts Tagged 8 things, beefness, cognitive load, definitions, latency, layers
PTG206 -- Further Thoughts on Reactive Safety Tools

PTG206 — Further Thoughts on Reactive Safety Tools

Posted on August 17, 2020April 30, 2026 by Senda Linaugh

Show us how you use consent revoking/reactive safety tools effectively in your games! Phil and Senda share some thoughts on effectively implementing and effectively using consent revoking safety tools like the X card in your MORE

Posted in Panda's Talking Games, Podcasts Tagged consent, consent in gaming, consent revoking, reactive safety, Safety Tools
PTG205 - A Culture of Player Improvement

PTG205 – A Culture of Player Improvement

Posted on August 10, 2020April 30, 2026 by Senda Linaugh

Show us how you would talk about creating a culture of player improvement the way that we typically talk about GM improvement. Phil and Senda chat about what that might look like in this first MORE

Posted in Panda's Talking Games, Podcasts Tagged player advice, player improvement, proactive players
PTG Chit Chat 10

PTG Chit Chat 10

Posted on August 3, 2020April 30, 2026 by Senda Linaugh

Another Chit Chat for us — you know the drill, friends! That means this is 90% unedited. This week we talked games and food, of course, as food seems to be a reoccurring pandemic theme MORE

Posted in Panda's Talking Games, Podcasts Tagged Cartel, chicken katsu, chit chat, chocolate ice cream, Numenera
PTG204 - It's My First Time

PTG204 – It’s My First Time

Posted on July 27, 2020April 30, 2026 by Senda Linaugh

Show us your favorite games for first time GMs and first time players! Phil and Senda talk some of their favorite games for both categories and why they picked those games. Despite being a return MORE

Posted in Panda's Talking Games, Podcasts Tagged DISASTER OPENING, first games, first time GM, first time player
PTG Chit Chat 9 - PbtA

PTG Chit Chat 9 – PbtA

Posted on July 20, 2020April 30, 2026 by Senda Linaugh

Another chit chat — this one inspired by some of the twitter chatter last week about Powered by the Apocalypse games, and their relevancy to current game design. Bonus outtakes for Patreon backers today! Find MORE

Posted in Panda's Talking Games, Podcasts Tagged genre emulation, PbtA
PTG 203 - Reskin It Again, Sam

PTG 203 – Reskin It Again, Sam

Posted on July 13, 2020April 30, 2026 by Senda Linaugh

Show us some more examples of reskinning! Thanks to Joe for sending us this one — we’re revisiting reskinning plots in different genres. Bonus outtakes for Patreon backers today! Find these and more at http://patreon.com/mmp. Find MORE

Posted in Panda's Talking Games, Podcasts Tagged Plot, reskin, reskinning
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