Flow: the action or fact of moving along in a steady, continuous stream. We’re talking about the concept of creating flow in your adventures today. Enjoy and we’ll catch you next week. Links Baldur’s Gate MORE
Category: Podcasts
Gnomecast #68 – Breakout 2019 Panel – Running a Good Con Game
This week’s episode is a convention panel recorded at Breakout 2019 in Toronto, Ontario. Senda moderates for panelists Ang, Camdon, and the self-described gnome-adjacent Chris Spivey of Darker Hue Studios for a discussion about running MORE
BXP 2×07–Cast of Characters: The PC Do-Over
MARGARET: Please do not c+p my notes to you into the description field of scheduled episodes. You can’t replace one with the other. Related, the next episode is about replacing PCs—write a (new!) description about MORE
MMP#360 – Getting Green with Ideas
Hey folks. It’s all about recycling in this episode. How to take old ideas and bring them into your current games. Enjoy and let us know what you want to hear. 1:46 – One Thing MORE
DwDnD – Baldur’s Gate. Descent into Avernus
Descend into a hell of infernal machines from a city that chews up and spits out adventurers. We delve into the newest storyline from Dungeons and Dragons along with DnD Live, since Shawn was there. MORE
PTG159 – Insert Creative Grab Bag Name Here
Show us how you get ready for Origins! Also, taking the hook when it’s bad, or dealing with bad adventure hooks, and the Ditch Lilies everyday carry. Phil and Senda are getting ready to see MORE
BXP Presents: Lady Blackbird, session 1
The second ep of our Actual Play just dropped for Patrons, and to celebrate, we’re releasing ep1 for everyone to enjoy. Join us (Jess, Rai, and Relia) as Monica facilitates Lady Blackbird, a free adventure module presented by One Seven MORE
MMP#359 – Mementos
Hey folks. This episode we talk about the thing that came up from last week. Mementos, the super set of play created artifacts in tabletop role playing games. There’s also some talk of The Tyranny MORE
PTG158 – Why GMing Advice?
Show us why GMing advice? Phil and Senda talk about why GMing advice matters and the Encoded Designs acquisition of Engine Publishing as an imprint. Also, Phil’s Boston trip, Senda’s temporary consideration of a yellow MORE
DwDnD – Designing Adventures (Part 6) Box Text
We’re talking about Box Text. That’s right. Box Text. Think we can’t do a whole episode about Box Text. Well, you’d be wrong. We can and we do. Enjoy and we’ll catch you next week. MORE
